Portfolio

VR DJ HTC Vive


Designed and developed VR DJ, a prototype of a multiplayer virtual reality DJ application for HTC Vive allowing for live mixing in a virtual nightclub environment.

Technologies used: Unity3d, C#, Visual Studio, Git, Maya, SteamVR, HTC Vive, Steam Audio, The Lab Renderer, Photoshop and Unfold3d

Music Lab HTC Vive


Designed and developed Music Lab, a virtual reality application for HTC Vive containing a compilation of experiments using real-time spatial audio and player interactions.

Technologies used: Unity3d, C#, Visual Studio, Git, Ableton Live, Maya, SteamVR, HTC Vive, Steam Audio, and The Lab Renderer

Puzzler Google Cardboard


Created a mobile VR game targeted at new VR users called Puzzler. Puzzler challenges a player by testing their memory with "Simon-Says" style puzzles.


Technologies used: Unity3d, C#, Visual Studio, and GoogleVR SDK

Maze Google Cardboard


Compiled textures, field recorded audio, music, and models, to build Maze, a mobile VR application using Unity and the Google VR SDK. The user explores a maze environment in search of a key to unlock a temple door.

Technologies used: Unity3d, C#, Visual Studio, and GoogleVR SDK